Items
Items in Moonstone Island are all entities that The Alchemist can use, either one time or multiple times. They can be accessed through the Inventory after being acquired and, except for Unique Items, can be stored in Chests for later use.
Unique
Quest Items
These items are used to advance the Story.
| Name | Description |
|---|---|
| A piece of the Magic Man's memory mirror. I should return this to him... | |
| A Magical Seal used in ancient times to seal an interdimensional rift. Smells like dirt. | |
| A Magical Seal used in ancient times to seal an interdimensional rift. Feels cold to the touch. | |
| A Magical Seal used in ancient times to seal an interdimensional rift. Do not lick. | |
| A Magical Seal used in ancient times to seal an interdimensional rift. Makes your fingers tingle. |
Tools
- Main Article: Tools
All Tools are either obtained by progressing through Story Quests or crafted once. They are then added to the Tool Wheel to be used repeatedly at the cost of Stamina.
| Name | Description | First Upgrade | Second Upgrade | Third Upgrade |
|---|---|---|---|---|
| Spend Stamina to grow crops and trees super fast. | ||||
| Great for chopping down trees and collecting wood. | ||||
| Used to travel between islands and over gaps in dungeons. Travels in the direction you're facing during take off. Not the fastest (or safest) way to fly, but it gets the job done. | ||||
| Throw it to cut plants, stun Spirits or interact with various objects. | ||||
| Great for hopping between islands. Kinda slow. | ||||
| Use anywhere to bust a move! | ||||
| Used to catch fish. | ||||
| Put these on to swim in water and up waterfalls. Don't go off the edge! | ||||
| The main mode of transportation for any certified Alchemist. Way faster than a broom. | ||||
| Smashes rocks into collectible-sized pieces. | ||||
| Digs holes that are the perfect size for seeds and digging up treasure. | ||||
| A gate key to a pocket dimension wherein Spirits can be kept. | ||||
| Can be used to cut down crops and harvest their seeds. | ||||
| Used to brush Spirits and make them happy and fluffy. Buffs one random stat and increases chance to drop Spirit resources. | ||||
| A magical stone that moves you. Throw it to transport to where it lands. | ||||
| Teleports you back to Moonstone Island once per day. | ||||
| Great for watering seeds. | ||||
Resources
Basic
These items can be found in the overworld, most of them after using a Tool. Most are used in a Crafting Station to craft other items and "disappear" upon use.
| Name | Description |
|---|---|
| Tough plant material that can be woven into cloth. | |
| Bits of tree that are used in many crafting recipes. | |
| Bits of rock that are used in many crafting recipes. | |
| Compressed ancient plant matter, used to power Furnaces and other devices. | |
| Raw metal. Can be smelted into Copper Ingots. | |
| Raw metal. Can be smelted into Iron Ingots. | |
| Used to stabilize concoctions. Obtained by burning wood in a Furnace. | |
| A mystical stone that emits magical energy. Glows at night. |
Crafted
These items can't be found in the overworld. They can be crafted using Basic resources and "disappear" upon use. These items do nothing by themselves but are used in other craft recipies. The
Recycler can turn them back into their Basic components.
| Name | Description |
|---|---|
| A soft material made from plant fibre. Used to craft various items. | |
| Used to contain a variety of liquids. | |
| Used to craft various items. Obtained by smelting Copper Ore in a Furnace. | |
| Used to craft Copper Charms. | |
| Used to craft various items. Obtained by smelting Iron Ore in a Furnace. | |
| Used to craft Iron Charms. | |
| Used to craft various items. Obtained by smelting Moonstone in a Furnace. | |
| Used to craft Moonstone Charms. |
Groups
Some resources can be grouped amongst themselves. These items "disappear" upon use.
Consumables
| Name | Items in group |
|---|---|
| 56 | |
| 21 | |
| 24 | |
| 29 | |
| 7 | |
| 3 |
Non-Consumables
| Name | Items in group |
|---|---|
| 56 | |
| 9 | |
| 8 | |
| 7 | |
| 5 | |
| 6 |
Misc.
Resources that don't fall under a group and "disappear" upon use.
| Name | Description |
|---|---|
| Learn a recipe to craft a random item. | |
| 100% Fibre! Place in any biome. | |
| A real authentic rock! Place in any biome. | |
| Plant in any biome during any season to grow a tree. Doesn't need to be watered. | |
| Will only grow if planted at the base of a cliff. Grows a climbable crop. Doesn't need to be watered. Grows in any season. | |
| A rare stone used for Evolving Spirits. | |
| A distilled solution of two crops. | |
| Used to mark sigils onto the ground. | |
| Map of a buried treasure. | |
| Gift to an NPC to gain relationship points. | |
| A traditional bracelet given to symbolize commitment to someone. | |
| A traditional bracelet given to symbolize the end of a commitment to someone. | |
| This ring is part of an Alchemist tradition, and is given to someone to symbolize lifelong commitment. It also allows the bearer to travel to your home from anywhere. Awww. |
Permanent
These items don't have a function that counts as an "use", therefore they can remain in the Inventory until stored or sold.
| Name | Items in group |
|---|---|
| 12 | |
| 6 |
Mystery Items
| SPOILERS | ||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
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Decorations
- Main Article: Decorations