Skills
In Moonstone Island, there are a number of different skills you can unlock that enhance elements of your gameplay. These skills fall into one of 6 categories, being "Spirits", "Combat", "Archeology", "Agriculture", "Foraging", and "Social". Each category also has 2 more specific sub-categories so you can focus into specific things. Certain skill choices will also lock you out of other skill choices.
Spirits
Description: Earn points by taming, feeding and hatching spirits.
The Spirits category is split up into the "Spiritmancy" and "Spirit Keeping" subsections. Experience in this category is gained by taming, leveling, and hatching spirits, as well as feeding them fibre and crops. Spiritmancy mostly reflects the level of spirits you can tame while Spirit Keeping is about hatching spirits from eggs and rewards you gain when spirits are defeated.
Skill | Description | Prerequisite | Mutually Exclusive with |
---|---|---|---|
Tame Adept | Improve chance of successfully taming spirits. | ||
Beginner Spiritmancer | Can tame spirits up to level 10. | Tame Adept | |
Novice Spiritmancer | Can tame spirits up to level 20. | Beginner Spiritmancer | |
Tame Pro | Further improve chance of successfully taming spirits. | Novice Spiritmancer | |
Intermediate Spiritmancer | Can tame spirits up to level 30. | Tame Pro | |
Expert Spiritmancer | Can tame spirits up to level 40. | Intermediate Spiritmancer | |
Master Spiritmancer | Can tame spirits of any level. | Expert Spiritmancer | |
Tame Wizard | Greatly improve chance of successfully taming spirits. | Expert Spiritmancer | Spirit Walker |
Skill | Description | Prerequisite | Mutually Exclusive with |
---|---|---|---|
Spirit Farmer | Increases chance of Spirits dropping eggs or resources. | ||
Spirit Bond | Spirits will stay one day longer in Spirit Barn before running away if not fed. | Spirit Farmer | |
Spirit Nester | Spirits in Spirit Barn sometimes drop eggs. | Spirit Bond | |
Spirit Eggs | Increase chance that Spirits drop eggs after combat. | Spirit Nester | |
Spirit Hatcher | Spirit eggs hatch 1 day earlier. | Spirit Nester | |
Spirit Walker | Spirits gain XP while following you. | Spirit Nester | Tame Wizard |
Combat
Description: Earn points by feeding Talismans to your Spirits and by banishing wild Spirits.
The Combat category is split up into the ""Cartomancy" and "Banishment" subsections. Skills from this section largely affect how you will perform in combat situations. Experience in this category is gained by feeding talismans to spirits and by banishing wild spirits. Cartomancy will affect how likely you are to see higher rarity cards and whether or not they will come upgraded on level ups, while Banishment is about direct buffs to your abilities in combat. Banishment skills can range from increasing your starting energy to potentially avoiding attacks completely.
Skill | Description | Prerequisite | Mutually Exclusive with |
---|---|---|---|
Beginner Cartomancer | Increase chance of Uncommon cards appearing during level up. | ||
Intermediate Cartomancer | Increase chance of Rare cards appearing during level up | Beginner Cartomancer | |
Expert Cartomancer** | Increase chance of Secret cards appearing during level up. | Intermediate Cartomancer | Close Call |
Trader | 10% Chance to upgrade cards when adding them to a Spirit's deck. | ||
Transformer | 20% Chance to upgrade cards when adding them to a Spirit's deck. | Trader | |
Transmogrifier | 30% Chance to upgrade cards when adding them to a Spirit's deck. | Transformer | Critical Hits |
Skill | Description | ||
---|---|---|---|
Close Call | 5% chance incoming attacks do 0 damage. | Expert Cartomancer | |
Peaceful Presence | 50% more likely to succeed when fleeing from combat. | ||
Fleet Foot | 100% likely to succeed when fleeing from battle. | Peaceful Presence | |
Critical Hits | 5% chance your Spirit's attacks deal double damage. | Fleet Foot | Transmogrifier |
One Step Ahead | Draw an additional card at the start of combat. | ||
Energy Boost | Start combat with 1 extra Energy. | One Step Ahead |
Archeology
Description: Earn points by looting mines and dungeons, defeating dungeon Guardians, and activating Ando Trees.
The Archeology category is split up into the "Dungeons" and "Mines" subsections. Experience in this category is gained by entering dungeons and mines, activating Ando Trees, opening chests in dungeons and mines, as well as banishing bosses. The Dungeons subsection will affect how you perform in dungeons such as increasing your movement speed in dungeons, while the Mines subsection will increase ore gain and other such benefits while in mines.
Skill | Description | Prerequisite | Mutually Exclusive with |
---|---|---|---|
Dungeon Dasher | Move faster in dungeons. | ||
Dungeon Master | Spirits gain 10% more XP in Dungeons. | Dungeon Dasher | |
Powerful Presence | Dungeon Bosses start combat with 20% less health. | Dungeon Master | Rock Smash |
Weak Link | Dungeon Bosses start combat with 2 less Armor. | ||
Ando Acolyte | Activating Ando Trees grants more Stamina. | Weak Link | |
Artful Archeologist | In dungeons, start combat with 1 extra Energy. | Ando Acolyte | Treasure Trove |
Skill | Description | Prerequisite | Mutually Exclusive with |
---|---|---|---|
Rock Smack | 10% chance to destroy adjacent rocks in mines. | ||
Rock Smash** | 15% chance to destroy adjacent rocks in mines. | Rock Smack | Powerful Presence |
Extra Shiny | Ore sells for 10% more. | ||
Ideal Ingots | Ingots sell for 10% more. | Extra Shiny | |
Treasure Trove | Additional treasure chests appear in mines. | Ideal Ingots | Artful Archeologist |
Ore Galore | Rocks drop 10% more ore in mines. | Extra Shiny |
Agriculture
Description: Earn points by selling crops. (Note: The game doesn't mention that points can also be earned by planting and harvesting)
The Agriculture category is split up into the "Herbology" and "Farming" subsections. Experience in this category is gained by harvesting planted crops. Experience gained is based on the crop's sell price. Skills in the Herbology section are centered around being able to craft Fertilizer, while skills in the Farming section are more about growth speeds of crops, sell prices of crops, and crops dropping seeds when harvested.
Skill | Description | Prerequisite | Mutually Exclusive with |
---|---|---|---|
Hearty Herbologist | Unlock Stamina Fertilizer crafting recipe. | ||
Healthy Herbologist | Unlock Healing Fertilizer crafting recipe. | ||
Hefty Herbologist | Unlock Power Fertilizer crafting recipe. | ||
Hospitable Herbologist | Unlock Tame Fertilizer crafting recipe. | ||
Hurried Herbologist | Unlock Speed Fertilizer crafting recipe. | ||
Historic Herbologist | Unlock Experience Fertilizer crafting recipe. |
Skill | Description | Prerequisite | Mutually Exclusive with |
---|---|---|---|
Fine Produce | Crops sell for 10% more. | ||
Quality Produce | Crops sell for 20% more. | Fine Produce | |
Best Produce | Crops sell for 30% more. | Quality Produce | |
Propogator | Crops have a 25% chance to drop 3 seeds when cut down with scythe. | ||
Green Thumb | Crops grow 1 day faster. | Propogator | |
Lucky Landscaper | Crops have a 50% chance to drop seeds when harvested. | Propogator |
NOTE: There are no mutually exclusive skills in Agriculture. Rejoice in your ability to obtain every Agriculture Skill!
Foraging
Description: Earn points by chopping down trees, smashing rocks, and catching fish.
The Foraging category is split up into the "Fishing" and "Scavenging" subsections. Experience in this category is gained by catching fish, logging, and mining. Perfectly timing fishing rod casts increases foraging experience even more than fish quality alone does. Skills in the Fishing section increase the chances of catching higher quality fish as well as the chances of treasure chests appearing while fishing. Skills in the Scavenging section do a number of things, from increasing the amount of wood and stone gained from cutting down trees and breaking rocks to increasing the radius of your light during night time.
Skill | Description | Prerequisite | Mutually Exclusive with |
---|---|---|---|
Scallywag | 5% chance to catch a treasure chest. | ||
Plunderer | 10% chance to catch a treasure chest. | Scallywag | |
Pirate | 15% chance to catch a treasure chest. | Plunderer | Wood Thumb |
Beginner Angler | More likely to catch Silver quality fish. | ||
Intermediate Angler | More likely to catch Gold quality fish. | Beginner Angler | |
Expert Angler | More likely to catch Moonstone quality fish. | Intermediate Angler | Stone Thumb |
Skill | Description | Prerequisite | Mutually Exclusive with |
---|---|---|---|
Intimidating Presence | Spirits that are lower than your average Spirit level run away from you. | ||
Luminous | Increase light radius by 50%. | ||
Link to the Grass | 50% chance that crops drop coins when cut down. | ||
Wood Thumb | Trees drop 20% more wood. | Link to the Grass | Pirate |
Stone Thumb | Rocks drop 20% more stone. | Link to the Grass | Expert Angler |
Moonstone-minded | Chests have a +5% chance of dropping Moonstone. | Link to the Grass | |
Moonstonemancer | Chests have a +10% chance of dropping Moonstone. | Moonstone-minded |
Social
Description: Earn points by talking, giving gifts, and going on dates.
The Social category is split up into the "Home" and "Relationships" subsections. Experience in this category is gained by opening the menus of NPCs, chatting/joking/flirting, gifting based on gift sale price, setting up dates, attending dates, and starting a Moonstone Bracelet relationship. Skills in the Home category will either increase the chances of waking up an hour early or increase the chances of waking up with bonus stamina. Skills in the Relationships section will do things like increase the likelihood of successfully chatting/joking/flirting with NPCs, increasing the number of gifts you can give NPCs each week, or increasing the number of times you can speak with villagers. The Relationships section is also how you unlock the recipe for the Moonstone Bracelet.
Skill | Description | Prerequisite | Mutually Exclusive with |
---|---|---|---|
Morning Person | 10% chance of waking up one hour early. | ||
Bright and Early | 20% chance of waking up one hour early. | Morning Person | |
Early Riser | 30% chance of waking up one hour early. | Bright and Early | |
Rise and Shine | 10% chance to wake up with extra Stamina. | ||
Good Night's Sleep | 20% chance to wake up with extra Stamina. | Rise and Shine | |
Smell the Coffee | 30% chance to wake up with extra Stamina. | Good Night's Sleep |
Skill | Description | Prerequisite | Mutually Exclusive with |
---|---|---|---|
Great Listener | Gain Relationship points 5% faster. | ||
Caring Person | Gain Relationship points 10% faster. | Great Listener | |
Nice Person | Gain Relationship points 15% faster. | Caring Person | |
More than a Crush | Unlock Moonstone Bracelet crafting recipe. | Nice Person | |
Chatty | Increases chances of successfully chatting by 10%. | Fast Talker | |
Fast Talker | Can talk to villagers one extra time per day. | Chatty | |
Funny | Increases chances of successfully joking by 10%. | Generous | |
Generous | Can give 1 additional gift per week. | Funny | |
Flirty | Increases chances of successfully flirting by 10%. | Forgivable | |
Forgivable | Missing dates doesn't reduce Friendship. | Flirty |