A few of the spirits available in-game.
Spirits are one of the key features of Moonstone Island. They can be used for combat or the passive abilities they grant.
Each spirit is one of eight types (Earth, Water, Fire, Poison, Electric, Psychic, Ice or Dark) and has a unique ability that affects combat or other gameplay mechanics. They are found on their matching island type or during specific weather/seasonal conditions, and spawn around the player anywhere in the overworld except Moonstone Island. They can also be found as guaranteed spawns in Mines and Dungeons.
Spirits can be tamed in combat using Crops, or hatched from Spirit Eggs. Some spirits can only be obtained from hatching eggs.
Anywhere from 1-3 tamed spirits can be kept in the Medallion where they will assist in any combat encounter and confer their passive abilities to the player. Tamed spirits beyond those in the medallion must be put in the Spirit Barn and fed on a regular basis to prevent them from running away.
After succeeding in combat, spirits present will gain XP proportional to the banished enemies' spirit levels.
There is a 0.2% chance of any spirit being Holographic, which grants them an alternate color scheme and shimmering effect.
Chart Showing Basic Type Advantage Information
Spirit Checklist
Spirits
Earth Spirits
Image
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Name
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Ability
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Notes
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Normal
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Holo
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Ankylo |
Bad Temper: Ankylo automatically gains 1 Rage every 3 turns. |
Only obtainable as starter and from earth eggs until one is let go.
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Brickhouse |
Mad House: If a Tackle card is available, draw it from your draw pile at the beginning of each turn. |
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Coolslime |
Free Food: Once tamed, feeding this Spirit in battle costs 0 Energy. |
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Dusty |
Lil Guy Energy: Whenever one of your Attacks is completely blocked, you gain 1 Energy. |
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Fluffox |
Friendly Fluff: Increases chances of successfully chatting, flirting, and joking. |
5% chance increase per Fluffox following
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Gemlin |
Reliable Talent: At the start of each turn, draw an additional Attack card. |
Only obtainable from earth island mines until one is let go.
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Hopstraw |
Scary Straw: Increases chances of successfully fleeing from battle by 10%. |
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Longlog |
Log Jog: Stamina reduced 10% slower. |
Only spawns outside Spring Temple after completion. Obtainable from earth eggs even before then.
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N/A |
Longlog (Wildwood minion) |
Protects Wildwood from taking damage. |
Not tamable (boss).
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Mumbleweed |
Mumble Tumble: Whenever Mumbleweed reduces an enemy to 0 Armor, draw a card. |
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Oaken |
Bark Bash: When Oaken makes an enemy Dizzy, its Power raises by 1 for the rest of combat. |
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Pappus |
Breeze Bender: Reduces wind resistance while flying. |
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Punchypot |
Plentiful Punches: Spawns one Uppercut in your hand at the start of each turn. |
Only obtainable from earth island mines until one is let go.
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N/A |
Wildwood |
Darkwood Decoy: Cannot be targeted while Longlogs are on the field. Spawns 2 special Longlogs that prevent Wildwood from taking damage when Longlogs are alive. Once Longlogs are banished, Wildwood uses it again in 2 turns |
Not tameable (boss).
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Womr |
Lawn Mowr: Walking through grass cuts it down. |
Added with the Halloween 2023 Update.
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Chimnea |
Get Rocked: 30% chance to break rocks in one hit. |
Added with the Magic May Update. Only obtainable from earth island mines until one is let go.
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Water Spirits
Image
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Name
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Ability
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Notes
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Normal
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Holo
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Beabeau |
Cool Shades: Beabeau earns 10% more XP on sunny days. |
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Claudio |
Rain Run: When following you, increases your movement speed by 20% on rainy and snowy days. |
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Dropple |
Salt vs. Steel. Reduces an enemy's Armor by 1 each round. |
Only spawns outside Summer Temple after completion. Obtainable from water eggs even before then.
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Fishbo |
Fish Food: When you feed a spirit in combat, Fishbo heals for 10 HP. |
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Flote |
Sailor's Delight: On Flote's first turn it heals up to half of its HP. |
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Octopup |
Regenereight: Healing pools also heal HP of Spirits equal to Stamina gain. |
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Sandcrashle |
Hidden Treasure: 25% chance that rocks on Water islands drop coins while Sandcrashle follows you. |
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Snorcko |
Snorkle Scout: While following you, fish bite faster while fishing. |
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Starsee |
Friendly Face: Enemy Spirits are 20% easier to Tame. |
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N/A |
Tidan |
Flood Hand: Causes enemy to draw cards until 10 in their hand. Sets all cards to retain. |
Not tameable (boss).
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Torble |
Tough Tortoise: The first time Torble's health falls below 50%, automatically apply 5 regen. |
Only obtainable from water island mines until one is let go.
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Poison Spirits
Image
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Name
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Ability
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Notes
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Normal
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Holo
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Birdbrain |
Bird Bane: Applies Poison equal to its Power to itself at the start of its first turn. On its third turn, applies all its Poison to a random Enemy |
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Emoshroom |
Shroom Shrink: When 3 or less Poison is applied to Emoshroom, it reduces that Poison to 0. |
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Marsha |
Benevolent Bane: Whenever you apply Poison, apply an additional 1 Poison to all enemies. |
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Radlad |
Rad Dish: Converts Stamina loss from eating crops into Stamina gain. |
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Ribbite |
Bouncing Bane: Whenever an enemy dies, transfer any Poison it has to a random enemy. |
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N/A |
Snapdragon |
Poison Aura: Makes enemy Spirits vulnerable to Poison. |
Not tameable (boss)
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Snaplant |
Potent Poison: Apply 1 Poison to a random enemy Spirit when at full health. |
Only spawns outside Fall Temple after completion. Obtainable from poison eggs even before then.
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Taddle |
Swamp Skin: Taddle applies 1 poison to all enemies each time its Armor is reduced. |
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Toxitoe |
Sock Song: While following you, this spirit allows the warp whistle to be used a second time per day. |
Added with Valentine's Day 2024 update.
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Trunkle |
Fungal Fumes: At the start of this Spirit's first turn, automatically apply 3 poison to all enemies. |
Only obtainable from poison island mines until one is let go.
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Shrubbin |
Topiary Target: Enemy spirits are more likely to target this Spirit. |
Added with the Magic May Update.
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Electric Spirits
Image
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Name
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Ability
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Notes
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Normal
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Holo
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Armbot |
Long Arms: Increases item pickup range by 2 tiles. |
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Barkbyte |
Dig Dog: While following you, this spirit allows a second mine to be found on each island. |
Added with Valentine's Day 2024 update.
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Breadmaus |
Burnt Toast: At the start of its third turn this spirit gains Charge equal to the number of Charge cards that have been Exhausted. |
Added with Valentine's Day 2024 update.
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Bulbot |
Totally Lit: Illuminates dark rooms in dungeons. |
Only obtainable from electric island mines until one is let go.
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Burgloon |
Spirit Spoils: Whenever you win a battle, receive coins equal to combined enemy level. |
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Capacibee |
Recharge: The first time Capacibee falls to 0 HP, its HP is restored to 10. |
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Cumulo |
Breaker: At the start of your first turn, remove 1 Armor from all enemies. |
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Kiwiwatt |
Frizzy Friend: Creates a Charge card every round and adds it to your hand, unless your hand is full. |
Only obtainable from electric eggs until one is let go. Added with Valentine's Day 2024 update.
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Snohm |
Take Thisss: Applies 1 Charge to itself at the beginning of each round. |
Added with Valentine's Day 2024 update.
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N/A |
Sparking |
Energy Surge: Increases the cost of a random enemy card by 1 every 3 seconds. |
Not tameable (boss).
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Sparky |
Overload: Sets a random enemy's card to Exhaust. |
Only spawns outside Winter Temple after completion. Obtainable from electric eggs even before then.
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Fire Spirits
Image
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Name
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Ability
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Notes
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Normal
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Holo
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Bonefire |
Combustion Engine: If an enemy is banished from Burn, start your next turn with 1 extra Energy. |
Added with the Halloween 2023 Update.
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Carkey |
Fire Foot: While following you, your walking speed increases by 1% every second up to 20%. Resets when you stop walking. |
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Flamane |
Lucky Light: Sometimes turns fire hazard damage into Stamina gain. |
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Flambit |
Hot in Here: At the start of each of your turns apply 1 Burn to each enemy. |
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Lucerna |
Rekindle: At the end of combat, Lucerna restores 50% of Hp lost. |
Only obtainable from fire island mines until one is let go.
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Prikli |
Needler: At the start of combat Prikli applies Sharp equal to its Power to itself. |
Only obtainable from fire eggs until one is let go.
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Sheemp |
Hot to Touch: Any time Sheemp takes Fire damage, it applies Burn equal to its Power to a random enemy. |
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Sinjin |
Burn Bright: Increase either Power or Speed by 1 and lose 3 HP each turn. |
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Spyreling |
Slay with Fire: When this spirit makes a spirit dizzy, it applies 1 Rage to itself and Burn equal to its Power to the Dizzy Spirit. |
Added with the Moonstone Island & Slay the Spire bundle release.
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Pombomb |
Exploding Puppies |
Added with the Magic May Update.
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Ice Spirits
Image
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Name
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Ability
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Notes
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Normal
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Holo
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Bandicle |
Ice Gold: Earn more coins from battles. |
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Bonguin |
Frost Layer: If Bonguin isn't Dizzy, its Armor increases by 1 up to its maximum every turn. |
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Eyesee |
Double Scoop: Draw two additonal cards from this Sprit's deck at the beginning of combat. |
Added with the Holiday 2023 Update.
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Honkshoo |
Catchin Z's: When this spirit is following you, it has a chance to gain a level when you go to bed before midnight. |
Added with the Holiday 2023 Update.
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Hygge |
Gift Giver: When this Spirit is in your party, Spirits that are banished in battle still gain XP. |
Added with the Holiday 2023 Update.
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Sorbaton |
Shaved Ice: At the start of combat apply 1 Freeze to all enemies. |
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Whistler |
Fresh Pow: On snowy days Spirits gain 20% more XP from battles. |
Added with the Holiday 2023 Update.
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Yeeti |
Snowball: Any Sharp applied to this Spirit is doubled. |
Added with the Holiday 2023 Update.
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Psychic Spirits
Image
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Name
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Ability
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Notes
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Normal
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Holo
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Beardini |
Disappearing Act: When it's Armor is reduced to 0, it automatically applies 1 Intangible to itself. |
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Lookachoo |
Sneezy Breezy: Whenever an enemy is banished, draw 1 card and gain 1 Energy. |
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Loonylid |
Kindred Spirits: Reduce Magic Man's shop prices (by 20%). |
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Magicat |
Magic Wand: Upgrades one random card in your hand every time. |
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Minoot |
Shuffle Time: Every time you shuffle your discard pile into your draw pile, gain 1 Energy. |
Only obtainable from psychic eggs until one is let go.
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Mystislime |
Slime Skill: Any time you play 5 skills in one turn, gain 1 Energy. |
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Posho |
Become Ethereal: Every 3 turns Posho applies 1 intangible to itself. |
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Rablit |
Lamp Light: Moonstone glow brighter. |
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Taro |
Tranquil Trot: While following you, wild Spirits are 50% less likely to detect you. |
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Dark Spirits
Image
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Name
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Ability
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Notes
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Normal
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Holo
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Arkeya |
Eldritch Toll: Subtract 10% of HP from all enemies at the start of Arkeya's first turn. |
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Catsket |
Raise Dead: When you banish a spirit, Catsket steals up to 10 HP from each enemy. |
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Darkoffee |
Caffeine Kick: At the end of combat gain 30 Stamina. |
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Evileye |
Unwelcome presence: Spirits spawn more frequently. |
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Karyote |
Dark Blessing: At the start of your first turn, draw 1 additional card. |
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N/A |
Missingno |
Dark Ritual: ◱◲◰ ◲◰◲◰◲ ◰◱◱◲◰ ◲◰◲◰ ◲◰◱ ◱◲◰◲◰ ◲◰ ◲◰◱◱◲ ◰◲◰◲◰ ◲◰◱. |
Not tameable (boss)
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Puppox |
Eerie Jig: Completely removes one random condition at the start of its turn. |
Only spawns after rift is sealed. Obtainable from dark eggs even before then.
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Wolfbane |
Death Grip: Retain any of Wolfbane's cards drawn at the start of battle. |
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Darclock |
Time Heals All |
Added with the Magic May Update.
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Any Type Spirit
Image |
Name |
Ability |
Notes
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Guardian |
Artificial Armor: Each round the Guardian’s Armor increases by 1 until it reaches a maximum of 1.5 times its initial armor stat. |
Guardians are located inside Dungeons and are not tameable.
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Dice Boss |
◱◲◰ ◲◰◲◰◲ ◰◱◱◲◰ ◲◰◲◰ ◲◰◱ ◱◲◰◲◰ ◲◰ ◲◰◱◱◲ ◰◲◰◲◰ ◲◰◱ (placeholder) |
Found on floors ending with a 5 in the Infinidungeon. Untamable.
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◰◲◱◰◲◰◱◲ |
◰◲◰◲ ◱◲◰: ◱◲◰ ◲◰◲◰◲◰◲ ◰◲ ◰◱◱◲◰ ◰◲◰◲ ◲◰◱. |
Found on floors ending with a 0 in the Infinidungeon. Untamable.
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