Crops
In Moonstone Island, the player is able to grow or forage crops for a variety of purposes. Each season has its own list of crops, and every island biome has a pair of crops unique to the current season (except for Water Islands, which share the same crops as Earth Islands). When the season changes, a new list of crops will become available, and any crops not in a greenhouse will die. Crops in the wild will simply disappear, and new ones will take their place. If a Psychic Storm occurs on an island, it will spawn its pair of season-exclusive crops, regardless of the island type the storm occurs on. Aquatic crops are not native to Water Islands and can instead be found on any body of water on any island type.
Once the player has access to the scythe, they can cut down mature or wild crops to harvest their seeds. Crops from more distant islands require an upgraded scythe to cut, purchasable from Ferra. The seeds can then be sold to the Conservatory, where Ofelia and Gaiana will propagate them. The day after selling them a new seed, the seeds will be available for purchase from Rowan in the General Store in an unlimited quantity. Selling every seed for a respective season is part of a series of quests.
A crop grown in fertilized soil will have its effects boosted by 1.5x respective to the type of fertilizer used. Fertilized crops can also be used in alchemy to create even stronger concoctions.
Usage
Eating
The Alchemist is able to eat a crop by pressing "E" (on PC) while it is selected in their hotbar or inventory. The only effect eating a crop currently has is on either increasing or decreasing Stamina; any other listed effects a crop has do not apply to the player.
The highest stamina restoring crop is the Magic Mushroom, found during Psychic Storms during Spring.
Feeding spirits
During combat or inside the Medallion, crops can be fed to spirits to boost or lower their stats. Both friendly and enemy spirits can be fed in a battle at the cost of 1 Energy. Certain spirit abilities have special interactions with being fed, such as Coolslime, who doesn't require energy to be fed once tamed.
Feeding an enemy spirit with a crop that applies Tame a sufficient amount of times will allow the player to tame it, where they will then have the option to keep it or to set it free. If the player has an available slot in their medallion, keeping a spirit after taming it will immediately add it to their party during the battle. Otherwise, a spirit will be sent to the Spirit Barn if there is space available.
Taming a spirit without space in a medallion or Spirit Barn will force it to be released.
Alchemy
Crops are also used in alchemy to additively combine their effects into a single concoction. These are helpful to effectively use two of an item in combat while spending only one energy, or to create concoctions that can apply a large amount of status effects instantly.
Spring Crops
Image | Name | Location | Sell Price | Growth Time | Reharvest | Effects | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Stamina | HP | EXP | Armor | Speed | Vitality | Power | Tame | ||||||
Flax Flower | Earth Island | 20 | 6 Days | No | +20 | +10 | |||||||
Stonefruit | Earth Island | 20 | 6 Days | No | +50 | ||||||||
Cat Tail | Aquatic | 15 | 6 Days | Yes - Every 3 days | +20 | +3 | |||||||
Lilypad | Aquatic | 15 | 7 Days | No | +20 | +15 | |||||||
Mandrake | Poison Island | 50 | 10 Days | No | -10 | -3 | |||||||
Nightshade | Poison Island | 40 | 8 Days | No | -10 | -3 | |||||||
Bolt | Electric Island | 55 | 8 Days | Yes - Every 4 days | +20 | +5 | |||||||
Nimbus Plant | Electric Island | 60 | 9 Days | No | +20 | +3 | |||||||
Fire Flower | Fire Island | 50 | 6 Days | No | +20 | +30 | |||||||
Hot Pepper | Fire Island | 65 | 10 Days | Yes - Every 5 days | +20 | +3 | |||||||
Bloodroot | Dark Island | 55 | 7 Days | No | +20 | -5 | +5 | ||||||
Spirit Bane | Dark Island | 90 | 11 Days | No | +20 | -5 | +5 | ||||||
Magic Mushroom | Psychic Storm | 55 | 7 Days | No | +100 | ||||||||
Yarrow | Psychic Storm | 82 | 10 Days | No | +20 | +30 |
Summer Crops
Image | Name | Location | Sell Price | Growth Time | Reharvest | Effects | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Stamina | HP | EXP | Armor | Speed | Vitality | Power | Tame | ||||||
Mossball | Earth Island | 20 | 4 Days | No | +20 | +10 | +1 | +1 | |||||
Popsiplant | Earth Island | 23 | 5 Days | No | +20 | +2 | +1 | ||||||
Beach Peach | Aquatic | 20 | 4 Days | No | +40 | ||||||||
Pinwheel Flower | Aquatic | 20 | 4 Days | No | +20 | +2 | +20 | ||||||
Erdenleaf | Poison Island | 40 | 6 Days | No | +20 | -2 | |||||||
Umbrellashroom | Poison Island | 26 | 5 Days | No | +20 | -1 | -2 | ||||||
Stun Flower | Electric Island | 53 | 6 Days | No | +20 | +2 | +30 | ||||||
Zaplant | Electric Island | 40 | 5 Days | No | +20 | +1 | +3 | ||||||
Flameroot | Fire Island | 56 | 5 Days | No | +20 | +4 | |||||||
Hot Air Fruit | Fire Island | 46 | 4 Days | No | +20 | +20 | +50 | ||||||
Prickly Plant | Dark Island | 80 | 6 Days | No | +20 | +8 | -4 | ||||||
Wingfruit | Dark Island | 80 | 6 Days | No | +20 | -8 | +8 | ||||||
Eye Berry | Psychic Storm | 93 | 6 Days | No | +20 | +100 | |||||||
Tiny Flower | Psychic Storm | 66 | 4 Days | No | +20 | +50 | +30 |
Fall Crops
Image | Name | Location | Sell Price | Growth Time | Reharvest | Effects | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Stamina | HP | EXP | Armor | Speed | Vitality | Power | Tame | ||||||
Applum | Earth Island | 30 | 9 Days | Yes - Every 5 days | +30 | +20 | |||||||
Squish | Earth Island | 27 | 8 Days | Yes - Every 4 days | +60 | ||||||||
Flag Flower | Aquatic | 24 | 7 Days | Yes - Every 2 days | +30 | +40 | |||||||
Fuzzball | Aquatic | 27 | 8 Days | Yes - Every 3 days | +30 | +1 | +1 | +1 | |||||
Grumpkin | Poison Island | 35 | 7 Days | Yes - Every 5 days | -10 | -1 | -1 | -1 | |||||
Spiky Plant | Poison Island | 45 | 9 Days | Yes - Every 5 days | -10 | -3 | |||||||
Electricone | Electric Island | 60 | 9 Days | Yes - Every 4 days | +30 | +4 | |||||||
Plantern | Electric Island | 65 | 8 Days | Yes - Every 5 days | +30 | +4 | |||||||
Colberry | Fire Island | 90 | 9 Days | Yes - Every 4 days | +30 | +40 | |||||||
Heat Plant | Fire Island | 90 | 9 Days | Yes - Every 4 days | +30 | +4 | |||||||
Skeleplant | Dark Island | 70 | 7 Days | Yes - Every 3 days | +30 | +2 | -2 | ||||||
Spectre Flower | Dark Island | 100 | 10 Days | Yes - Every 6 days | +30 | -2 | +50 | ||||||
Ghostshroom | Psychic Storm | 100 | 10 Days | Yes - Every 7 days | +30 | +100 | |||||||
Willowisp | Psychic Storm | 70 | 7 Days | Yes - Every 4 days | +30 | +250 |
Winter Crops
Notice: At the moment, crops cannot be grown in winter unless inside of a greenhouse. However, they are still able to be found in the wild.
Image | Name | Location | Sell Price | Growth Time | Reharvest | Effects | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Stamina | HP | EXP | Armor | Speed | Vitality | Power | Tame | ||||||
Crescent Plant | Earth Island | 57 | 13 Days | No | +40 | +5 | |||||||
Snowman Plant | Earth Island | 53 | 12 Days | Yes - Every 5 days | +40 | +50 | +1 | ||||||
Chilly Berry | Aquatic | 53 | 12 Days | No | +40 | +1 | +1 | ||||||
Snow Flobes | Aquatic | 53 | 12 Days | No | +80 | ||||||||
Flake Flower | Poison Island | 73 | 11 Days | No | -10 | -2 | -2 | -2 | +50 | ||||
Saplant | Poison Island | 153 | 13 Days | Yes - Every 6 days | -10 | -5 | |||||||
Bulbshroom | Electric Island | 106 | 12 Days | No | +40 | +3 | +3 | ||||||
Popcorn Plant | Electric Island | 36 | 12 Days | Yes - Every 5 days | +40 | -1 | |||||||
Ruby Plant | Fire Island | 153 | 14 Days | No | +40 | +2 | +2 | +2 | |||||
Sweater Plant | Fire Island | 153 | 14 Days | No | +40 | +3 | |||||||
Black Pearl | Dark Island | 166 | 13 Days | No | +40 | -3 | +5 | ||||||
Icicle Root | Dark Island | 173 | 13 Days | No | +40 | +5 | -5 | -5 | -5 | ||||
Gift Plant | Psychic Storm | 186 | 14 Days | No | +40 | +1000 | |||||||
Snowdrop Flower | Psychic Storm | 180 | 13 Days | No | +40 | +500 | +100 |